Open source drivers actually make use of Mesa's OpenGL implementation. OpenGL is included in drivers, so you'll have to make sure drivers are properly installed if you want to enjoy programs using OpenGL. If your device supports 3D acceleration on GNU/Linux, it probably includes an OpenGL distribution. OpenGL is the primary 3D graphics API on GNU/Linux-based systems. Since it's a headers-only library, you do not need to compile a. Make sure the headers end in the /usr/include/glm directory. If GLM is not available in your distribution repository, you have the option to install it manually. Sudo pacman -S glew sdl2 sdl2_image glm freetype2 # Arch Sudo dnf install glew-devel SDL2-devel SDL2_image-devel glm-devel freetype-devel # Fedora Sudo apt-get install libglew-dev libsdl2-dev libsdl2-image-dev libglm-dev libfreetype6-dev # Debian, Ubuntu
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