-Made the menu UI more orangy to fit more to the glow around it.However the map produces also a lot less bloom.) - Corrected overall bloom (The guns produce somewhat less stronger bloom.- Added very subtle and basic vignette to simulate the effect that is included in the DOF (Should let the brighter tone be less overpowering with it).But at the same time not in as much white noise as it used to be. However they have been adjusted all accordingly to not be over the top and such. - So you can expect more saturated atmosphere and their transitions.This comes with few bug fixes, improvements and color corrections to overall image. - With the removal of a few shaders, I had to rebalance a lot of coloring to manual adjustments.I made some big improvements towards keeping the bright vanilla spots to vanilla brightness. ![]()
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